HEADERS = mainwindow.h \
    scene.h \
    filemanager.h \
    square.h \
    circle.h \
    element.h \
    movetype.h
SOURCES = mainwindow.cpp \
    main.cpp \
    scene.cpp \
    filemanager.cpp \
    square.cpp \
    circle.cpp \
    element.cpp
RESOURCES = leveleditor.qrc
FORMS += 
